Here's a full view of an older Metal Head concept of mine.
Along with all it's previous iterations. In the end i really wanted to streamline the design and push the attitude further towards my dystopian cyber Asia theme.
Final Concept
Final Concept with Ghosted exo arms
Rough 3d block out in collaboration with a 3D artist Ed Zhang. I kitbashed the mecha arms and reworked the proportions in Maya LT.
One of my earlier ideations. What i realized was the design lacked attitude- and looked far too tame.
at one point i was looking into 4 arms. but in the end- i scrapped it due to redundency.
however i felt i was getting close to where i wanted with respect to the body.